Student project shot on very low quality 35mm
My part: retouch | colour grading and removing the colour flickering | matte footage | matte painting | compositing
Software used: Adobe Photoshop, Eyeon Fusion, small consumer digicam
TV-movie 'F4 Vortex'
My part: retouch | compositing of various 3D tornado layers and masks
Software used: Adobe Photoshop, Eyeon Fusion
Trade show installation for Zeiss 'Relaxed Vision'
My part: infotrash design | keyframe animation | rendering | compositing
Software used: Adobe Photoshop, Autodesk Maya, Apple Shake
Previs for documentary 'Super Comet - After the Impact'
My part: concept | modeling | animation | vector-rendering | compositing
Software used: Autodesk Maya, Eyeon Digital Fusion
'Differences', a CG-musicclip mixed with real footage, student project
My part: chroma key | compositing
Software used: Apple Shake
Art movie 'Klang der Ewigkeit' by Bastian Clevé
My part: retouched approximately 75.000 snowflakes from high-res scan
Software used: Adobe Photoshop
Motion picture 'In the Name of the King - A Dungeon Siege Tale'
My part: retouched ropes from HD footage | 3D-rotoscoped the monsters | animated the vines | compositing
Software used: Autodesk Maya, Eyeon Digital Fusion
Intro-clip for the KuFiFe, a festival for short films by students, featuring the event's fairy-mascot
My part: captured, cleaned and retargeted motion capture data | created walkcycles and merged different MoCap-clips into seamless animation | exchanged animation files and clips between packages | keyframed wings etc. | compositing
Software used: Autodesk 3D Studio Max, Autodesk Motion Builder, Vicon Motion Capturing, Discreet Combustion
Break-announcement for the KuFiFe, a festival for short films by students, featuring the event's fairy-mascot
My part: created and blended manual animation with motion capture animation (constraints, floor detection etc.) | animated and rendered particles | compositing
Software used: Autodesk 3D Studio Max, Autodesk Motion Builder, Vicon Motion Capturing, Discreet Combustion
Art movie 'Klang der Ewigkeit' by Bastian Clevé
My part: retouched high-res scan | rigged, weighted and keyframed the hikers | modeled props | simulated clothing | created textures and UV | rendering | compositing
Software used: Adobe Photoshop, Autodesk Maya, Apple Shake
Backdrop for an experimental play
My part: rigging and weighting | animated bird and camera
Software used: Autodesk Maya, Motionbuilder
'Differences', a CG-musicclip mixed with real footage, student project
My part: animated flying saucer corresponding to music | created time tunnel effect
Software used: Autodesk Maya, Apple Shake
Art movie 'Klang der Ewigkeit' by Bastian Clevé
My part: retouched high-res scan | rigged, weighted and keyframed people | modeled props | simulated clothing | created textures and UV | rendering | compositing
Software used: Adobe Photoshop, Autodesk Maya, Apple Shake
'Differences', a CG-musicclip mixed with real footage, student project
My part: rigged, weighted and animated pink alien and flying saucer | painted / rendered stars | compositing
Software used: Autodesk Maya, Apple Shake
Backdrop for an experimental play
My part: created plants | created animation clips | wrote short MEL-script for randomising clip-playback and placement
Software used: Autodesk Maya
Corporate film explaining complex magnetic parts
My part: seamless HDRI-retouch for reflection | modeled, shaded, textured and rendered the... whatever it is... according to physical template
Software used: Autodesk Maya
Logo animation for a fictional game developer
My part: logo design | clip concept (storyboard) | modeling and animation | compositing without using any plugins
Software used: Autodesk Maya, Apple Shake